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Journal article

Exploring adolescent cyber victimization in mobile games: Preliminary evidence from a British cohort

Abstract:

Mobile games, those played on smartphones and tablets, are rapidly becoming a dominant form of entertainment for young people. Given most of these games provide opportunities for competitive and cooperative play they have the potential to build and enhance existing social relationships and might also provide an avenue for negative social experiences such as bullying or trolling behaviors. Unfortunately, little is understood about the prevalence or effects of cyberbullying for young people in ...

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Publication status:
Published
Peer review status:
Peer reviewed

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Publisher copy:
10.1089/cyber.2018.0318

Authors


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Institution:
University of Oxford
Division:
SSD
Department:
Oxford Internet Institute
Role:
Author
ORCID:
0000-0001-5547-2185
Publisher:
Mary Ann Liebert
Journal:
Cyberpsychology, Behavior, and Social Networking More from this journal
Volume:
22
Issue:
3
Pages:
227-231
Publication date:
2019-01-23
Acceptance date:
2018-11-15
DOI:
EISSN:
2152-2723
ISSN:
2152-2715
Language:
English
Keywords:
Pubs id:
pubs:944837
UUID:
uuid:c1a38711-4a8b-4c75-84b7-6e1c035dc31a
Local pid:
pubs:944837
Source identifiers:
944837
Deposit date:
2018-11-21

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